I've finished making the top lifter.
These images were rendered by modo. This model will be rendered by XSI, so I'll have to make render trees up in XSI. I already have texture maps for that.
Sunday, February 17, 2008
Tuesday, February 12, 2008
A top lifter (3)
I've made ambient occlusion maps with XSI (modo also can make ambient occlusion maps).
I'll use those maps to save rendering times.
I'll use those maps to save rendering times.
Monday, February 4, 2008
A top lifter (2)
I've finished modeling a top lifter.
I may have to bevel some edges, but it may not be a hard work. I'm making UVmaps next.
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