![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyeX6wG4WATvVvZU8ICDL_3At1mjsEFliUyt5_w9J71zO2bYWzV_BDaT_vVEF1EtaxmXicZIJNIrtZU0Ilpvu-JsjaTiyLIAQUYBzWZLlRfSsVidDjyUBEFtf9ww7QAJ9PFbXvFB2mLAX3/s320/uniColor3.jpg)
The result became slightly dark... I have to adjust values or saturations of base colors, but before that I make some details with using normal maps. (I should have made them first though.)
This is a captured image of Maya's view (with no lights). Occlusion maps for this were made with modo.