I've add stains to textures.
The result became slightly dark... I have to adjust values or saturations of base colors, but before that I make some details with using normal maps. (I should have made them first though.)
Wednesday, April 29, 2009
Monday, April 20, 2009
Monday, April 13, 2009
Texturing Uni (2)
Sunday, April 5, 2009
Texturing Uni (1)
I've finished making UVs and started making textures.
This is a captured image of Maya's view (with no lights). Occlusion maps for this were made with modo.
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