Wednesday, April 29, 2009

Texturing Uni (4)

I've add stains to textures.

The result became slightly dark... I have to adjust values or saturations of base colors, but before that I make some details with using normal maps. (I should have made them first though.)

Monday, April 20, 2009

Texturing Uni (3)

I'm working on making tarnishes.
This is a captured image of modo. Shading is "Advanced OpenGL."

Monday, April 13, 2009

Texturing Uni (2)

I've been making textures.
I filled textures with simple colors, then applied to the model with ambient occlusion maps I've already made. Tetures were painted with modo. This image was rendered with Maya.

Sunday, April 5, 2009

Texturing Uni (1)

I've finished making UVs and started making textures.

This is a captured image of Maya's view (with no lights). Occlusion maps for this were made with modo.