Monday, January 11, 2010

A garage (14)

I've made a heater.
In this movie's universe the earth is extremely cold but the world has enough energy resource to prevent the entire earth freezing. This garage is in an electric power plant's site and has many sockets inside it.

Friday, January 8, 2010

A garage (13)

I've made garbage carts.

Tuesday, January 5, 2010

A garage (12)

These are the rest of the objects.

A garage (11)

I've made a plugboard.

Saturday, January 2, 2010

A garage (10)

I've made a shelf and some objects on it.
I used environment textures for metal instead of using ray trace reflection so that I can reduce time for rendering. The environment textures 50% overpaint a color texture with a layered texture.

Wednesday, December 9, 2009

A garage (9)

I've made cardboard boxes.

Saturday, December 5, 2009

A garage (8)

I've made pallets.
Carvings on the surface are generated with using a normal map.

Usually those kind of normal maps are baked from high poly models. Making a high poly model with carvings is a hassle.
Actually you have to make only carvings like a image below.
Then you bake it to a low poly model like this.
This is a result.