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Nakajima's Projects
Thursday, September 25, 2008
A rider (11)
Now I can use Maya 2008. I've imported the rider's model and textures to it.
Maya's "smooth" has 2 methods: "Exponentially" and "Linearly". I used "Linearly" for head and its parts, and used "Exponentially" for body parts.
I made the rider's hairs. They have skeletons so that I can animate them.
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