I've finished making the rider's base model.
I put all details on this without sculpting tools in modo, but I'll use sculpting tools to add details on clothes. There are lots of details (stitches, wrinkles and so on) on the rider's suit and it might be very hard for me making them without sculpting tools.
I'll make the rider's suit next but before that I have to test subdivision surfaces and UVs with it both in modo and XSI and make sure differences between them.
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